New Features
- Added 4th bank tab
- Added Skill Tomes – gives skill exp based on your skill level
Gameplay Changes
- Blocking skill uses tradeskill exp table instead of weapon
- Grim, Putrid, and Boss monster levels adjustments
- Lowered price of additional bank tab unlocks
- Chat is logged to the database
- Buffed Freeze spell
Bug Fixes
- Event monsters and monsters/npcs not in game yet excluded from daily quests
- Inspect window on plussed armors/weapons shows correct increases
- ANDROID: large chat window would not re-open if used Android back button to close
Posted in Release Notes | 03/09/2021 | No Comments »
New Features
- Two new mid level wands and upper level bows
Gameplay Changes
- Server and database side item tracking changes
Bug Fixes
- All weapons, armor, and items tracked separately in the database
- Gathering tradeskills bonus success rate fixed
- Items disappear when dragging from x to y (i.e. bank to backpack). I think that I fixed this.
Posted in Release Notes | 02/21/2021 | No Comments »
New Features
- Soon to be able to enchant your weapons and armors from +1 through +4
- Inspect window shows enchant color and loot indicator red border
- More putrid monsters
- Holiday monsters and items – more to come and functionality for me to turn on events work in progress
- ANDROID: Movement buttons are now a joystick with ability to press once like buttons
- Better map land transitions
- DEV and GM tools to change player names, guild names, and guild tags
Gameplay Changes
- Additional crim spawn location added near Drisdin
Bug Fixes
- Guild creation names and tag length and character rules validated
- COMPUTER: Friends table was editable
- Minor text fixes
Posted in Release Notes | 01/01/2021 | No Comments »