New Features
- More content for mid level players – quests, monsters, etc.
- Putrid and Boss type monsters added
- Friends window all tab has more functionality
- Bonus block percent added to the character screen
Gameplay Changes
- Minimap now able to be used underground
- Skill level requirements and bonuses now factor in almost everything (i.e. equipment, requirements, spell buffs, etc.)
- Daily quests more relevant to players level, longer, and give better rewards
- Cristiana protects players from death level 25 and under
- Buffed starter equipment and nerfed starter monsters
Bug Fixes
- Armor skill requirements were locked to Blocking skill (chef hat is cooking, smelting arpon is smelting)
- Animations were happening in non-visible tiles
- Recraft with multiple recipes showing proper one
- Tradeskill luck calculations were off a bit
- COMPUTER: Requirements popup colors factor in buffed stat levels
- ANDROID: Chat windows type dropdowns stay in sync
- ANDROID: Spells window cooldowns were showing incorrect durations
- ANDROID: Actions window circle countdowns were sometimes painting backwards
Posted in Release Notes | 09/21/2020 | No Comments »
New Features
- Added major and minor level up animations
- ANDROID: Added send button to chats and handle physical enter key
- ANDROID: Visible button added to open full chat window
Gameplay Changes
- All new players start with a Broken Dagger in addition to a Tunic
- Decreased the cost of Stat Reset Basic
Bug Fixes
- Grim/Putrid/Boss monster variants did not have sound effects
- Hopefully fixed the server randomly hanging (shows no characters, npcs, mobs, etc). Players can’t move.
Posted in Release Notes | 08/28/2020 | No Comments »
New Features
- ANDROID: Facebook, Forums, and Discord buttons added to the game menu.
- Players own chat messages show in slightly darker color.
Gameplay Changes
- Arrows and bolts weight decreased.
- Dexterity and Intelligence give better buff to weight capacity. Strength lowered a fraction.
- Buffed guards a bunch.
Bug Fixes
- Rewrote connection handling code to try and fix server hangs.
- ANDROID: fixed some rare crashes and slightly less resource-intensive.
- ANDROID: if you got disconnected and then logged back in sometimes you saw a cave area and had to close and come back in again.
- ANDROID: had to log back out to readd someone to your friend list that you removed while logged in.
- ANDROID: fixed many crashes that could occur after switching characters.
- Mana healing items were checking for full health instead of mana server side.
Posted in Release Notes | 08/06/2020 | No Comments »