Account Login


Username:

Password:

 
Forgot Username? Forgot Password?

Version 1.1.1 patch


New Features

  • Kisnard Online on Android is Live!!!
  • 5-1 minute notification events are ending
  • Ability to add Friend by name
  • Added option to prevent player targeting – defaults to on

Gameplay Changes

  • Spell mana cost increased
  • Increased amount of health/mana regeneration

Bug Fixes

  • Using multiple item boosts could crash the server
  • Spells now sort in level order
  • Prevent NPC targeting option also prevents attack spells
  • Criminal guards were not attacking temporary criminals
  • PC: Options checkboxes were not updated when switching characters
  • PC: Attack target was still displaying when switching characters


Version 1.1.0 patch


New Features

  • New quests and weapons
  • Actions window now shows animations for the cooldowns (spell, potion, and food)
  • Added ability to auto craft
  • Potions now have sound effect
  • Potions now show health animation when players use them
  • New mid level elemental armor and weapons
  • Chat announcement for active events when you login
  • Actions bar numbers stand out more

Gameplay Changes

  • Decreased potion wait time
  • Food will grant more hp/mana than potions – values changed to be forumla-driven based on level
  • Tradeskill recipe success rate values changed to be forumla-driven based on level – majority have close to doubled
  • Tradeskill recipe exp values more than doubled
  • Serpent set sprite no longer requires dagger to be equipped
  • Tradeskill gathering exp slightly increased
  • Weapon and armor sell price dropped from 25% to 10%
  • Tradeskill weapon and armor success rates lowered, but exp doubled
  • SITE: Deleted characters are hidden from various pages

Bug Fixes

  • SITE: Registration form was throwing an error
  • SITE: Wiki supports multiple crafting recipes for same item
  • If you crashed while walking you would be stuck in a loop on next login
  • Added commas between large numbers for readability
  • Cleaned up some fuzzy sounds and music files
  • Bank will not open in random area when unlocking 2 or 3
  • Walked extra step when blocked by mob or npc that moved after you stopped walking
  • Leveled up messages are red
  • Incorrect heal amount painting
  • Casting spells did repaint mana amount
  • Server side trade logic and messages
  • Server side distribute messages logic tweaks
  • Potions, shards, teleports, boosts, and unlocks did not update weight
  • Guild create faction was sending localized command instead of expected English
  • When smelting lead ore with maxed out backpack you could lose the ignots
  • Tradeskill processing and finishing were sometimes showing failure when you succeeded
  • ‘Green Slime’ item now drops
  • Item boost rates text was showing for already past events


Version 1.0.0 patch


New Features

  • Ability to run server boost events without restarting server
  • Premium items to boost exp, gold, luck, grim/putrid/boss spawns, and wiki unlock rates
  • Premium shop will now announce how much currency you lack when attempting to purchase
  • Added option to prevent NPC targeting – defaults to on
  • Time of day dusk and dawn chat notifications
  • NPC with quests to aide new players find the snake cave on n00b island
  • Map updates and miscellaneous points of interest

Gameplay Changes

  • Increase exp for smelting and milling – updated retroactively – all characters stat points are reset
  • Merged Shop Trades window price and currency columns
  • Added food/potions to more shops
  • Added arrows/bolts to more shops
  • Added spell scrolls to more shops
  • 1 elemental armor point for every 2.5 skill levels (was 1 for every 4)
  • Increased the amount of exp/gold given for daily quests
  • Adjusted speedhack prevention code to be more aggressive
  • Increased grim, putrid, and boss spawn rates
  • Increased afk timeout from 8 to 15 minutes
  • Changed luck bonus for drops and gathering drops to be non-capped
  • Now granting exp/gold buffs on quest and daily quest completion
  • Dexterity and Intelligence are now factored into total attack (50% of strength)
  • Deleting characters are just hidden to maintain referential integrity
  • Increased health/mana gain amount while idle
  • Reduced cooldown duration for potions
  • Only able to send one trade request at a time

Bug Fixes

  • Server time math issues resolved – all time based things more accurate – cooldowns, buffs, attacks, etc.
  • Picking up weapons, armors, and items from the ground happens in the order they are displayed
  • Able to ctrl click tradeskill items/resources to see name and type
  • Missed quests to no longer show quests for other races
  • Missed quests table was not removing values when you accepted the quest
  • Able to click to edit the Missed quests table
  • Connection code cleanup
  • Fixed font overlapping issue when selecting a large font size
  • Death noise was no longer playing
  • Fixed all EXP buffs and calculations
  • Fixed all LUCK buffs and calculations
  • Fixed all GOLD buffs and calculations
  • Fixed bug that caused luck reduction forumlas for higher level rarity to be additive on each drop
  • When you die as a coward (due to logging out while in active pvp) you will get messages about your equipment drops upon next login
  • Guild transfer leadership was not saving to the DB correctly
  • Fixed many bugs with trades – hopefully none left
  • Unable to loot body if you open corpse and then teleport/get summoned/move/etc.



News

Accounts

Game Features Create Account
Release Notes Manage Account
Download Game

Community

Support

Discord FAQ
Leaderboards Gameplay Help
Screenshots DEV and GM list
Wiki Policies and Rules
- server - local

News

Accounts

Game Features Create Account
Release Notes Manage Account
Download Game

Community

Support

Discord FAQ
Leaderboards Gameplay Help
Screenshots DEV and GM list
Wiki Policies and Rules
- server - local