I have been making excellent progress on the Android app version of Kisnard Online and have it fullscreen. I am making my way through all of the painting code which has been very difficult to port from the computer version. None of the buttons are hooked up yet to code, but the entites (NPCs, monsters, etc.) have movement.
I had it only showing full tiles so there was a border, but I love the fullscreen look. Very immersive. I will continue to work on the Android client until I have the basics done.
Here is a little preview below:
Posted in Release Notes | 11/19/2018 | No Comments »
I have been making excellent progress on the Android app version of Kisnard Online. The goal is still to have the Android client be very very basic. There will be killing monsters, inventory management, and not much else.
I am taking my time to ensure the GUI is perfect. I have been refining the Updater, Login, and Character (selection/creation) screens. I essentially have everything done minus actually clicking the Play character button. Before I progress to playing, I want to ensure everything is working well.
Here is a little preview below:
Posted in Release Notes | 08/03/2018 | No Comments »
Open beta, version 0.9.11 is LIVE! There are so many fixes of previous annoying server crashing bugs. This will be a good version.
Monsters are now making some noise to make the game a lot more immersive. NPCs will be next to get a voicebox.
It has been a very long time coming too. I have not had nearly enough time dedicated to programming, but have started to pick up steam again. Enjoy and don’t forget to post any bugs on the forums and tell your friends.
Posted in Release Notes | 03/30/2018 | No Comments »