I did some mapping updates to make my life easier when drawing the world. The changes help to keep me from drawing on incorrect layers. After all of the mapping I had to change the game code to reflect the new updates. Clearly I made a bit of a wooops.
I have also been working on some code for handling npcs (and eventually) monsters speaking. It will work similar to Diablo, when you interact with npcs and they have some random phrases that they say.
My wife and I just had a baby so progress has been a bit slow, but I am still chugging along.
Posted in Release Notes | 07/16/2017 | No Comments »
Open beta, version 0.9.10 is LIVE! There are so many fixes of previous annoying bugs. The next version will again bring tons of content since I have very few bugs to fix at this point.
Check out the release notes for the update here on the forums: Version 0.9.10 Release Notes *Forums closed, moved to Discord*
So happy to have this update live. Enjoy and don’t forget to post any bugs on the forums and tell your friends.
Posted in Release Notes | 05/10/2017 | No Comments »
New Features
- Added ability to increase/decrease your player’s light source (spells/torches/etc.)
- Implemented DOS attack prevention code on game server
- More healing items added
- Weight on character window colored to better show capacity
- Website and game policies and rules created
- More theme updates (tab colors)
- Added diamond chunks as daily 3 reward always
- Spider webs added to Foraging skill
- Toggle to display your name, monster names, npc names, and tradeskill names
- Animated the torches, campfires, and spawn gates
- New default font and ability to change font in options
- Return to last opened quest tab on close quest details tab
- Show notify steps on the quest details task list
- Show npc to turn in quest to on the quest details task list
- Ability to unlock spell info in the wiki on every cast
- More ring/necklack drops added
- SITE: After logging into your account no longer have to type in password each time to update info
- SITE: Updated registration page to recaptcha v2
- SERVER: Improved logging and reduction of false ERROR reports in logs
Gameplay Changes
- Lvl 10 and below do not drop backpack or equipment
- Food now has a 2 second cooldown
- Potions are now used by doubleclicking, only require overall level, have a cooldown, cost more, and weight more
- When temp crim your name will be surronded by gray * on the character window
- Blocking now defends against mele and elemental damage
- Global chat default on login (until you have to pay gold or gems for global chat)
- Added elemental blocking to rings: Aqua(Water), Amethyst(Dark), Topaz(Earth), Peridot(Wind), Ruby(Fire), and Pearl(Holy)
- Made arrows and bolts weight less than 1
- Ability for items to teleport you places
- give 1/3 of exp for failed healing with items
- give 1/4 of exp for failed healing with spells
- upgrade (x7) diamond chunks to a diamond
- Wiki Unlocks balancing
- Weapon/Armor/Item balancing
Bug Fixes
- Fixed quests with 3+ rewards (i.e. Last Offense).
- Made walking happen instantly when you press wasd or right click mouse. No more delay.
- All times are now properly converted from server UTC to local time (i.e. quests, guild, mailbox, etc.
- Fixed Corrupted Beasts quest
- Fixed unable to type or buy multiple quantities from shop when temp crim
- Chat protocol corrections that caused random glitches
- Buffs Applied list not showing all buffs
- hold shift while running and it auto runs in the direction your running (note: this will still happen with other keys, I’m not going to waste time fixing all combinations, only the ones that make sense for gameplay)
- Find the moving speed when dragging windows around… ABOUT TIME!
- Fixed double click to equip arrows or bolts from backpack
- Fixed healing (food or potion) cursor not showing up
- Chat messages no longer allow typing @
- Various switch character related bugs
- Update active table completion percent when quest details window updates
- Unicorn hunter quest bug fix
- DEV stat reset all was giving too many stats
- Quests unable to turn in randomly
- Dragging arrows to character equipped with arrows already makes them go poof
- Duping items to bank fix (thanks FrostAvenger for reporting)
- Minimap death x not showing up
- SITE: Wiki bug where 0 values showed up as x
Posted in Release Notes | 05/07/2017 | No Comments »