I have been working on adding multiple unique SFX to all monsters. When a monster gets its sights on you it will let out its battle cry. They will also randomly sound off their SFX when attacking.
Huge thanks to Tanaka Mutaviri our sound engineer for all of the awesome new SFX and music. Some new monsters and map updates coming soon too.
Posted in Release Notes | 09/21/2017 | No Comments »
I did some mapping updates to make my life easier when drawing the world. The changes help to keep me from drawing on incorrect layers. After all of the mapping I had to change the game code to reflect the new updates. Clearly I made a bit of a wooops.
I have also been working on some code for handling npcs (and eventually) monsters speaking. It will work similar to Diablo, when you interact with npcs and they have some random phrases that they say.
My wife and I just had a baby so progress has been a bit slow, but I am still chugging along.
Posted in Release Notes | 07/16/2017 | No Comments »
Open beta, version 0.9.10 is LIVE! There are so many fixes of previous annoying bugs. The next version will again bring tons of content since I have very few bugs to fix at this point.
Check out the release notes for the update here on the forums: Version 0.9.10 Release Notes *Forums closed, moved to Discord*
So happy to have this update live. Enjoy and don’t forget to post any bugs on the forums and tell your friends.
Posted in Release Notes | 05/10/2017 | No Comments »