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Daily Quests WIP


I have been working on a daily quest system in the game. You will either have to gather (weapons/armors/items) and/or kill (monsters/npcs). You will gain 1-3 rewards which can include gold, exp, allegiance(holy/crim), weapons, armors, or items. If/when you unlock the 2nd and 3rd tab of daily quests you can get better rewards. As you build up a streak and/or your total dailies done count you effect your prize multiplier. Every 24 hours a fresh set of daily quests will be available to players. I am hoping the system will be fun.

Below is a small preview of the daily quest system. I am making some small tweaks and still need to do much work server side for this.

daily quest system


Version 0.8.5 launched


Check out the release notes page to see the new things added in version 0.8.5!!  I will keep this post short as to not take away from the one below it.


Version 0.8.5 patch


New Features

  • Character screen stat bonuses (+/-) displayed
  • New font throughout the game – also color theme applied more places
  • Switch character option under exit button bar item
  • Character creation screen has help hover tips
  • SITE: new gameplay features page Features
  • SITE: new screenshots gallery page Screenshots
  • New character help window – displays content from www.kisnardonline.com/newcharacter.php
  • Loading screen animation – after selecting a character
  • Criminal spawn gate added to the map
  • When attacking another non criminal(perm/temp) player or a npc you turn temp criminal – holy guards will target/kill you
  • Wiki unlocks added to the game – 0.1% chance to unlock

Gameplay Changes

  • Bank Tab 2 and 3 unlockable in main city – not drawn on map yet
  • Increase health/mana bonus for level/stats
  • Allegiance color of new characters set to yellow (0 allegiance)

Bug Fixes

  • New properties will not cause the character settings file to be reset to default values
  • NPCs/mobs open doors when walking no matter if they have a target or not
  • Updater shows 100% if no files were changed since last launch
  • No longer able to drop WAI (weapons/armors/items) to collision tiles (water/mountains/etc.)
  • Changed screenshot/log filenames to yyyy-mm-dd so they order chronologically
  • Mouse cursor only updates when you move it 1 pixel – for tradeskills/healing
  • Hopefully fixed: Client side map chunking takes a little too long at bottom of the map (y = ~2000+)



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News

Accounts

Game Features Create Account
Release Notes Manage Account
Download Game

Community

Support

Discord FAQ
Leaderboards Gameplay Help
Screenshots DEV and GM list
Wiki Policies and Rules
- server - local