I will keep this post short. Check out the release notes page to see the new things added in version 0.8.0!!
Here is a video of one of the features of this release – doors opening/closing. Also huge is the map chunking code which is hopefully done now – maps should load and unload without an notice to the gamer.
Posted in Release Notes | 02/10/2015 | No Comments »
New Features
- SITE: updates to Beginners’ Guide – more to come
- Doors are now not able to be walked through
- Doors automatically close after 7 seconds – unless a mob, npc, or player is on the tile
- Monsters and NPCs will open doors when they walk through them
- Improved server start time and RAM usage
- Added new quest icons
- Added more quests
- Healing tradeskill in game… try eating some edible items and see what happens
Gameplay Changes
- Doors able to be opened/closed, windows opened/closed, lamps on/off
- Crafting list will show all recipes for that type (i.e. Carpentry) rather than only showing your skill level and above
Bug Fixes
- SITE: fixed the quests wiki page kill monster names not showing up
- Minimap updates when being teleported or teleporting
- Fixed stacking items on ground bug
- Help Sections are scrolled to top when switching tabs
- Client side map caching fixed thanks to the help of Lukas Beyeler on Stack Overflow
- Made them red?? Someone confirm… MAC: MAC does not allow java to change JProgressBar (Health/Mana bars) background colors
Posted in Release Notes | 02/10/2015 | No Comments »
New Features
- Game loads ~9 seconds faster (due to map chunking)
- Various bug fixes and server stability improvements
- More gems (items) added to game
- SITE: updates to Wiki – more to come
Gameplay Changes
- Ever so slightly reduced player movement speed
- Map is now cached rather than loading entirely into memory (drastically reduces RAM requirement)
- Doors ALMOST able to be opened/closed, windows opened/closed, lamps on/off
Bug Fixes
- Map caching makes movement feel less laggy(especially when minimap is toggled)
- Fixed all known server crashes
- Server npcs/mobs all disappear – looks like a wasteland
Posted in Release Notes | 01/18/2015 | No Comments »