One of those new features is the DEV/GM Control panel – feel the power. This window will help the GMs and DEVs moderate the game. Each DEV/GM permission is fine grained so that trust can be earned (or permissions/GM status taken away). I am always looking for help and now is a good time to come forward. If you are an active player(tester) and interested in becoming a GM, please send me a private message on the forums *Forums closed, moved to Discord* so we can start a dialogue.
I seem to have fixed most, if not all, of the crashes/major bugs so far. The server has been very stable so I am back to working on new content. Do me a favor and try your best to crash it/break it/find bugs! DEV Sparkle and I are very excited to get to play with some of you already.
Posted in Release Notes | 11/15/2014 | No Comments »
New Features
- All players allowed in the game now!!
- GM/DEV Control window – ability to teleport self/others
- Various bug fixes and server stability improvements
- Many weapons, armors, items, npcs, mobs added to game
- SITE: updates to Beginners’ Guide – more to come
- SITE: able to send newsletters
- SITE: unsubscribe from newsletter feature
- SITE: added forgot account function
Gameplay Changes
Bug Fixes
- Too many to list until a more stable code base
Posted in Release Notes | 10/18/2014 | No Comments »
New Features
- Client build process completed – internal testing in progress before ALPHA launch
- Server launched on Amazon EC2 – internal testing in progress before ALPHA launch
- Create guild window working – needs GUI work
- Various bug fixes and server stability improvements
- GM and DEV permissions more fine grained
- GM and DEV get own corpse image
- Fixed many, many painting issues and glitches
- Many weapons, armors, items, npcs, mobs added to game – map also expanded
- Able to override the game panel size resolution in options menu
- SITE: moved to Amazon EC2 instance – much faster page load times
- SITE: updates to Beginners’ Guide – more to come
- SITE: fixes to registration/login/manageAccount process
Gameplay Changes
- Slowed down characters/mobs/npcs a tiny bit to prevent eye strain
- Able to buy 99 items at once from shop, weapons and armor 1 per click since they don’t stack
- Only gain blocking exp while actively attacking mobs
Bug Fixes
- Too many to list until a more stable code base
Posted in Release Notes | 09/22/2014 | No Comments »