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Reading & storyline


Working on a reading system so players can dive into the storyline (lore) of the game.  Books, signs, scrolls, etc. will be scattered throughout the game.  I want to make some of the interfaces look a little bit better than plain java!

Read books in game

*EDIT* 04/13/2014

Text is automatically pulled in from the client side.  You can flip pages.  Working on integrating into quest system.

Flip pages on books


Save account, less typing


Each ‘save account name’ is saved per character configuration file.  It is the little things that make playing easier/faster.  The config file that was updated most recently(last played character) is used when the client starts(opening the game).

Remember account feature


Identify, interaction WIP


Identify the world you are playing in!  If the graphics are too terrible you can also ctrl + click stuff!  I am also working on making doors, signs, etc. that you can interact with.

Identify the world around you



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