Hopefully the minimap will help those navigate the huge world a little bit easier. When you move your character the minimap will update and move with you. It shows 3 or 4(I can’t remember) screens away in 1/16 scale, omitting mobs/npcs/players/objects/etc. as to not give an unfair advantage.
Posted in Release Notes | 01/19/2014 | No Comments »
Check out the quest details pic below!! Quests can have 1 to many gifts upon accepting, tasks, and rewards upon completion. I wanted to share a teaser of the quest interface and I decided to go all out! Teaser shot here, more images on the forums at link below:
Quest interface screenshots *Forums closed, moved to Discord*
As you can see all of the social media sites are now created and image icon links are above. Please like/+1/follow/whatever Kisnard Online if you would – the support would be greatly appreciated.
Posted in Release Notes | 01/12/2014 | No Comments »
New Features
- Tradeskills (gathering/processing/finishing) working perfectly
- Quests (task types: Talk/Gather/Kill) – work in progress
- Quests interface wip – Active/Completed tabs and quest details upon button press in Active/Completed tab
- Rewrote give/take gold/WAI(weapons/armor/items) code for quests
Gameplay Changes
- Able to equip the same weapon/armor if already wearing it – due to ‘looted’ wep/arm
- Weight system added(for weapons/armor/items) instead of stack limits for items
Bug Fixes
- Too many to list until a more stable code base
Posted in Release Notes | 12/26/2013 | No Comments »