New Features
- ANDROID: New settings menu
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- ANDROID: Landscape actions bar setting
- Include mob elemental type on ctrl click and inspect
- Applicable messages include quantity, plus, and rarity
- Guards hit players progressively harder
- New guild leaders will be emailed to create a guild flag
- ANDROID: Added forgot password and username buttons to the login screen
Gameplay Changes
- Rarity bonus scaled by weapon and armor level
- Rarity roll has weighted luck – rarer to get exp and luck
- Reduced chance to get exp from daily quests
- Multiple arrows/bolts granted per each craft
- Have to be hitting something at least 1 to gain blocking exp
Bug Fixes
- Fixed bug with swapping item places glitching duplicates
- Some new characters were crashing connection thanks MasterworkBoombox
- Fixed able to swap rings from character to equip non rings thanks Wandrark
- ANDROID: Skills window closes when switching character
- ANDROID: Inspect popup longer names were cutoff
Posted in Release Notes | 08/22/2022 | No Comments »
New Features
- Weapons and armors have rarity tiers which give unique buffs
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- Stats info button added to character screen
- Journeyman armor set added
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- Ability to align to devil/saint allegiance on character screen
- Open treasure messages show quantity, plus, and rarity modifiers
Gameplay Changes
- Adjusted allegiance color scale and names
- Holy/Criminal guards temporarily not attacking devil/saint allegiance
- Looting and killing players/npcs as devil allegiance increases allegiance
- Increased Ice Devil spawns and decreased Chilled Castle spawns
- Attack targets removed when using ladders, caves, etc.
- Increased health and mana boosts
- Buffed monsters over level 40
Bug Fixes
- Character db saves will rollback too – preventing bugged items on server crash
- Fixed crashes when lots of things were occurring near you
- Fixed a bug allowing moving stuff on ground far distances – thanks Wandrark
- Probably fixed mobs not respawning bug
Posted in Release Notes | 04/09/2022 | No Comments »
New Features
- Harvesting has a chance to drop seeds
- Added seed drops to monsters and shops
- Added Holiday Island teleport in Brethden
- Polearms can hit from 2 tiles away with 75% damage
- Lower elemental armor drops from monsters
- Mailbox gifts show plus color and looted red border
- Added more potions with buffs
- Outlaws – criminal NPCs that spawn in random places
- PC: Overweight icon added below hit info
- Respawning monsters have chance to come back in multiples
- Gathering tradeskills have a chance to summon a monster
Gameplay Changes
- Bow/Crossbow target only removed when PvP
- Plussed weapons and armors get enchanting level plus a modifier
- Elemental weapons more scaled towards elemental damage
- Beginner weapons received from quest gives cannot be plussed
- Mele attack stat bonus linked to weapon class (i.e. strength for axes, blunts, swords)
- Corpses can be looted at 2 minutes and cleaned looted at 4 minutes
- Corpses last for 8 minutes until they disappear – stuff no longer drops to ground
- Nerfed food and tomes a bit
- Adjusted item weights
- Line of sight updates for buildings and mountains
- Uber daily rewards quantity multiplier reduced
Bug Fixes
- Ground moves can only move within player reach
- Tradeskill spots not respawning if two players take last resource
- Daily quests could reward 0 quantity items – thanks FatAdam
- Enchanting button enchants first weapon/armor of that enchanting level
- Hopefully fixed edge case ability to duplicate weapons, armors, items
- Inspect and equip requirements fixed for weapon and armor
- HUGE DB weapon/armor/item cleanup and optimized error checking
- PC: Corpse window was not showing last row
- Auto crafting turned off when using regular create buttons
Posted in Release Notes | 02/24/2022 | No Comments »