The current map I have drawn is 1750,1750 tiles and eats RAM for breakfast. When you add 7 layers for the server and 4 for the client they hog memory. Currently the plan was to host the server on Amazon AWS. The problem is that Amazon AWS free instance (t2-micro) only has 1 gig of RAM.
**EDIT – 08-25-2014** reduced the memory usage a bunch, but still have more map to draw
The map will be around 5300,3000 tiles by my best estimates. As a little teaser for you, here is the map that GM bluecrackpot and I drew.
Posted in Uncategorized | 08/22/2014 | No Comments »
I recorded this teaser video to demo the only 2 sound effects I have recorded so far. Any help on that front would be greatly appreciated. Check out the forums, Content(artwork/music/soundfx) Help, if you wish to contribute. Will be working on more n00b island content and then ALPHA testing!!!
As you can see there are finally guards in the game. They will protect the town from monsters and eventually evil players. I worked on securing the game with SSL and now am on to music and sound effects. Keep in mind the video looks choppy because of FRAPS and real gameplay is much smoother.
Posted in Uncategorized | 08/07/2014 | No Comments »
I wanted to start to get word of mouth out there so I created a Facebook Page for Kisnard Online. It is quite plain right now, but I will be working on updating it over the new few days. Please go ahead and like it and share with your friends!
https://www.facebook.com/KisnardOnline
Posted in Uncategorized | 12/29/2013 | No Comments »