Kisnard Online is a free to play, 2D fantasy/medieval pixel art mmorpg! Kisnard online was inspired by Dransik, Ashen Empire, Runescape, and Ultima Online. Adventure on quests, explore the huge world, specialize in various tradeskills, slay mythical monsters, team up to fight bosses, interact with many npcs, grow powerful in level and name, loot rare treasures, duel other players in live pvp, and much much more. Kisnard Online is constantly being improved with new content and features. All game related info will be posted here and on Discord. Come join us in game!
MMOGames.com article
Ollie at MMOGames.com covered an awesome Indie Spotlight on Kisnard Online. So well written and hits on some differentiating features of Kisnard Online. Check out MMOGames on Instagram, Twitter, and Facebook.
Check it out: https://www.mmogames.com/articles/news/kisnard-online
Version 1.4.2 patch
New Features
- Harvesting has a chance to drop seeds
- Added seed drops to monsters and shops
- Added Holiday Island teleport in Brethden
- Polearms can hit from 2 tiles away with 75% damage
- Lower elemental armor drops from monsters
- Mailbox gifts show plus color and looted red border
- Added more potions with buffs
- Outlaws – criminal NPCs that spawn in random places
- PC: Overweight icon added below hit info
- Respawning monsters have chance to come back in multiples
- Gathering tradeskills have a chance to summon a monster
Gameplay Changes
- Bow/Crossbow target only removed when PvP
- Plussed weapons and armors get enchanting level plus a modifier
- Elemental weapons more scaled towards elemental damage
- Beginner weapons received from quest gives cannot be plussed
- Mele attack stat bonus linked to weapon class (i.e. strength for axes, blunts, swords)
- Corpses can be looted at 2 minutes and cleaned looted at 4 minutes
- Corpses last for 8 minutes until they disappear – stuff no longer drops to ground
- Nerfed food and tomes a bit
- Adjusted item weights
- Line of sight updates for buildings and mountains
- Uber daily rewards quantity multiplier reduced
Bug Fixes
- Ground moves can only move within player reach
- Tradeskill spots not respawning if two players take last resource
- Daily quests could reward 0 quantity items – thanks FatAdam
- Enchanting button enchants first weapon/armor of that enchanting level
- Hopefully fixed edge case ability to duplicate weapons, armors, items
- Inspect and equip requirements fixed for weapon and armor
- HUGE DB weapon/armor/item cleanup and optimized error checking
- PC: Corpse window was not showing last row
- Auto crafting turned off when using regular create buttons
Version 1.4.1 patch
New Features
- Adding many new seeds and plants
- Added elemental damage training to School Island
- Added Santa Claus/Headless Horseman store
- Added new music – courtesy of Composer Elliott Leach
- SERVER: additional protocol checking and error logging
Gameplay Changes
- Account names are no longer case sensitive during login
- Leveling restores health and mana
- Updated School Island to The Capital teleport location
- Balanced the elemental damages table
- Greatly increased chance of unlocking Wiki weapon, armor, item drops
- Fixed sale price of Unlock Bank 4
- Decreased daily kill quest lower level limit
- Increased weapon, npc, and mob speeds
Bug Fixes
- ANDROID: Non guild leaders won’t see edit name, tag, or description buttons anymore
- Door open noise plays when NPCs and Monsters open doors
- Fixed unarmed hit calculation
- Tomes were not giving bonus exp
- Duplicate announcements when leaving a guild
- Holiday islands were accessible even without teleport animation
- PC: shops total not updating if price contains comma
- ANDROID: new character window hide checkbox not working
- SERVER: updated logging software