Kisnard Online is a free to play, 2D fantasy/medieval pixel art mmorpg! Kisnard online was inspired by Dransik, Ashen Empire, Runescape, and Ultima Online. Adventure on quests, explore the huge world, specialize in various tradeskills, slay mythical monsters, team up to fight bosses, interact with many npcs, grow powerful in level and name, loot rare treasures, duel other players in live pvp, and much much more. Kisnard Online is constantly being improved with new content and features. All game related info will be posted here and on Discord. Come join us in game!
Version 0.9.12 patch
New Features
- Players can now request to join a guild via the guild list window
- Leaders are able to accept or reject these requests to join a guild (while player is offline or online)
- Players will show a phone or computer icon next to their name based on what client they are playing on
- Paint own name also shows your guild tag, if applicable
- Fixed fast, constant spell casting crashing the game – thanks PuppyGamer
- Added in stronger variants of some monsters. The Grim monsters.
- Server: Added email alerts to myself if Java, MySql, or Apache crash
Gameplay Changes
- Weapons and armor sell to shop value is now 1/4 purchase price rather then 1/2
- You must unequip all Weapons, Armors, and Items to reset your stats.
Bug Fixes
- Guild leader removing a member not saving properly
- Collections screen shows the current timezone rather than server timezone for turn in dates
- Unable to edit bestiary table
- If any error happens where the game cannot save to the database the server will shutdown. This is to prevent people from playing and losing progress.
- New character help window was not loading properly
Android App fullscreen with entities
I have been making excellent progress on the Android app version of Kisnard Online and have it fullscreen. I am making my way through all of the painting code which has been very difficult to port from the computer version. None of the buttons are hooked up yet to code, but the entites (NPCs, monsters, etc.) have movement.
I had it only showing full tiles so there was a border, but I love the fullscreen look. Very immersive. I will continue to work on the Android client until I have the basics done.
Here is a little preview below:
Android App Progress
I have been making excellent progress on the Android app version of Kisnard Online. The goal is still to have the Android client be very very basic. There will be killing monsters, inventory management, and not much else.
I am taking my time to ensure the GUI is perfect. I have been refining the Updater, Login, and Character (selection/creation) screens. I essentially have everything done minus actually clicking the Play character button. Before I progress to playing, I want to ensure everything is working well.
Here is a little preview below: