Kisnard Online is a free to play, 2D fantasy/medieval pixel art mmorpg! Kisnard online was inspired by Dransik, Ashen Empire, Runescape, and Ultima Online. Adventure on quests, explore the huge world, specialize in various tradeskills, slay mythical monsters, team up to fight bosses, interact with many npcs, grow powerful in level and name, loot rare treasures, duel other players in live pvp, and much much more. Kisnard Online is constantly being improved with new content and features. All game related info will be posted here and on Discord. Come join us in game!
Game features page
Version 0.8.5 is even closer now(next few days)!! I have been working on some branding, including the new gameplay features page. The Game Features link is found in the site navigation under the ‘News’ section.
Below is a small preview of the page. The features page is now up to date… check out the whole page now.
Version 0.8.5 patch
New Features
- Character screen stat bonuses (+/-) displayed
- New font throughout the game – also color theme applied more places
- Switch character option under exit button bar item
- Character creation screen has help hover tips
- SITE: new gameplay features page Features
- SITE: new screenshots gallery page Screenshots
- New character help window – displays content from www.kisnardonline.com/newcharacter.php
- Loading screen animation – after selecting a character
- Criminal spawn gate added to the map
- When attacking another non criminal(perm/temp) player or a npc you turn temp criminal – holy guards will target/kill you
- Wiki unlocks added to the game – 0.1% chance to unlock
Gameplay Changes
- Bank Tab 2 and 3 unlockable in main city – not drawn on map yet
- Increase health/mana bonus for level/stats
- Allegiance color of new characters set to yellow (0 allegiance)
Bug Fixes
- New properties will not cause the character settings file to be reset to default values
- NPCs/mobs open doors when walking no matter if they have a target or not
- Updater shows 100% if no files were changed since last launch
- No longer able to drop WAI (weapons/armors/items) to collision tiles (water/mountains/etc.)
- Changed screenshot/log filenames to yyyy-mm-dd so they order chronologically
- Mouse cursor only updates when you move it 1 pixel – for tradeskills/healing
- Hopefully fixed: Client side map chunking takes a little too long at bottom of the map (y = ~2000+)
Game polish
Version 0.8.5 is right around the corner!! I have been working non-stop on making the game look more put-together along with some new cool features.