Kisnard Online is a free to play, 2D fantasy/medieval pixel art mmorpg! Kisnard online was inspired by Dransik, Ashen Empire, Runescape, and Ultima Online. Adventure on quests, explore the huge world, specialize in various tradeskills, slay mythical monsters, team up to fight bosses, interact with many npcs, grow powerful in level and name, loot rare treasures, duel other players in live pvp, and much much more. Kisnard Online is constantly being improved with new content and features. All game related info will be posted here and on Discord. Come join us in game!
Version 0.8.0 launched
I will keep this post short. Check out the release notes page to see the new things added in version 0.8.0!!
Here is a video of one of the features of this release – doors opening/closing. Also huge is the map chunking code which is hopefully done now – maps should load and unload without an notice to the gamer.
Post by Kisnard Online.
Version 0.8.0 patch
New Features
- SITE: updates to Beginners’ Guide – more to come
- Doors are now not able to be walked through
- Doors automatically close after 7 seconds – unless a mob, npc, or player is on the tile
- Monsters and NPCs will open doors when they walk through them
- Improved server start time and RAM usage
- Added new quest icons
- Added more quests
- Healing tradeskill in game… try eating some edible items and see what happens
Gameplay Changes
- Doors able to be opened/closed, windows opened/closed, lamps on/off
- Crafting list will show all recipes for that type (i.e. Carpentry) rather than only showing your skill level and above
Bug Fixes
- SITE: fixed the quests wiki page kill monster names not showing up
- Minimap updates when being teleported or teleporting
- Fixed stacking items on ground bug
- Help Sections are scrolled to top when switching tabs
- Client side map caching fixed thanks to the help of Lukas Beyeler on Stack Overflow
- Made them red?? Someone confirm… MAC: MAC does not allow java to change JProgressBar (Health/Mana bars) background colors
Version 0.7.6 patch
New Features
- Game loads ~9 seconds faster (due to map chunking)
- Various bug fixes and server stability improvements
- More gems (items) added to game
- SITE: updates to Wiki – more to come
Gameplay Changes
- Ever so slightly reduced player movement speed
- Map is now cached rather than loading entirely into memory (drastically reduces RAM requirement)
- Doors ALMOST able to be opened/closed, windows opened/closed, lamps on/off
Bug Fixes
- Map caching makes movement feel less laggy(especially when minimap is toggled)
- Fixed all known server crashes
- Server npcs/mobs all disappear – looks like a wasteland