New Features
- Floating interface, transparent windows, saving window state/position
- Tile based map for players to explore
- Game files automatically updated from server
- Game release notes pane in Login window
- Player movement via WASD keys or mouse right click
- Multiple chat modes: general, whisper, global, and guild(todo)
- Working backpack, bank, character equipment screen, and ground
- Options menu with language support, window settings, damage delt/received icon/text options
- Welcome messages upon logging in
- GUI server option: ability to kick/ban players
- Skills menu completed; efficent sending of exp
- Basic interaction with NPCs
- Monsters/NPCs respawn when killed; warp home when walking too far during agro
- Weapons and armor dropping from Monsters; items(todo)
- Weapons, armor, and items show popup description on hover-ctrl
- Can equip/bank/pickup weapons and armor
- A lot of server side logging and development tools created
Gameplay Changes
- Ability to attack players/entities(Monsters/NPCs)
- Monsters will chase/attack you when in sight; NPCs will attack back when attacked
- Swear filter on character creation screen/override option
- Players kicked if speedhacking/cheating/modifying client
Bug Fixes
- Too many to list until a more stable code base
Posted in Release Notes | 07/09/2013 | No Comments ยป
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