New Features
- Map loading more efficently – loads chunks in separate files
- New trades shops – some NPCs barter with items as currency rather than just gold
- New alchemy items and recipes
Gameplay Changes
- Adjusted daily quests monster lvl to be within 7 levels of your level (instead of within 20)
- Some exp given when you fail at smelting/milling
- Drop rate adjustments and quest rewards adjustments
- Tailoring switched to intelligence based and carpentry switched to dexterity based
- Elemental skill level will decrease the amount of elemental damage you take
- Increased quantity of gold/allegiance/exp given on daily quests
- Show all loot on tile when ctrl clicking on ground
- Drastically increased drop rate of Sand
Bug Fixes
- If spell caster/delayed action leaves game abrubtly, spell/action will be cancelled (and not crash server) – thanks Puppy/VoodooKingHades
- Heal spell casted on another player was using the castee’s buff amounts – thanks VoodooKingHades
- Damage increase for arrow or bolt only applies when wearing a bow or crossbow – thanks VoodooKingHades
- Fixed server shutdown messages (will now display every 15 seconds as intended)
- Fixed many quest text issues/typos
- Collections window froze when you had items to turn in – thanks VoodooKingHades
- Trades did not get canceled gracefully server side and could spam the person cancel messages – thanks FrostAvenger
- Would not let you friend people sometimes – thanks PierreCHT
- Adding or removing friends did not automatically update the friend list
- Adding a friend who was offline alerted them next time they logged in, from your perspective instead of theirs
Posted in Release Notes | 09/08/2019 | No Comments ยป
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