New Features
- TONS
- OF
- NEW
- ART!!
- New, animated, playable character sprites
- Support for animated, npcs, mobs, sprites, etc.
- Entire map(outline) has been drawn
- WIP new city – Corsinth Castle – on the main island
- Players can now go underground at certain places (ladders/caves/etc.)
- NPC dialogs/quests will now show the required level if you don’t meet it
- SITE: website is now mobile optimized – responsive
- DEV/GMs can change their own or player’s levels (overall & skills)
- DEV/GMs can hide black painted (non-sight line) areas
- Server stats are now saved, for each day, in the database (prettymuch everything is tracked – how many time players have mined, leveled, loged in, etc.)
- Can now override players sprites
- Players can change font sizes of some things (chat, healing/damage numbers, etc.)
Gameplay Changes
- DEV/GMs can go invisible at will
- Add new rarity level (COMMON = white, UNCOMMON = cyan, RARE = green, UBER = orange)
- Minimap will not show when underground
- Unable to see in buildings unless the door is open or character is standing next to window or door(with window)
Bug Fixes
- Shop window will no longer switch to sell tab (when on buy tab) when moving something in your backpack
- Fixed SSL server issues due to vulnerabilities found in OpenSSL
- Fixed server logout announcements
Posted in Release Notes | 08/31/2015 | No Comments ยป
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