New Features
- Harvesting has a chance to drop seeds
- Added seed drops to monsters and shops
- Added Holiday Island teleport in Brethden
- Polearms can hit from 2 tiles away with 75% damage
- Lower elemental armor drops from monsters
- Mailbox gifts show plus color and looted red border
- Added more potions with buffs
- Outlaws – criminal NPCs that spawn in random places
- PC: Overweight icon added below hit info
- Respawning monsters have chance to come back in multiples
- Gathering tradeskills have a chance to summon a monster
Gameplay Changes
- Bow/Crossbow target only removed when PvP
- Plussed weapons and armors get enchanting level plus a modifier
- Elemental weapons more scaled towards elemental damage
- Beginner weapons received from quest gives cannot be plussed
- Mele attack stat bonus linked to weapon class (i.e. strength for axes, blunts, swords)
- Corpses can be looted at 2 minutes and cleaned looted at 4 minutes
- Corpses last for 8 minutes until they disappear – stuff no longer drops to ground
- Nerfed food and tomes a bit
- Adjusted item weights
- Line of sight updates for buildings and mountains
- Uber daily rewards quantity multiplier reduced
Bug Fixes
- Ground moves can only move within player reach
- Tradeskill spots not respawning if two players take last resource
- Daily quests could reward 0 quantity items – thanks FatAdam
- Enchanting button enchants first weapon/armor of that enchanting level
- Hopefully fixed edge case ability to duplicate weapons, armors, items
- Inspect and equip requirements fixed for weapon and armor
- HUGE DB weapon/armor/item cleanup and optimized error checking
- PC: Corpse window was not showing last row
- Auto crafting turned off when using regular create buttons
Posted in Release Notes | 02/24/2022 | No Comments ยป
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