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Version 1.4.2 patch


New Features

  • Harvesting has a chance to drop seeds
  • Added seed drops to monsters and shops
  • Added Holiday Island teleport in Brethden
  • Polearms can hit from 2 tiles away with 75% damage
  • Lower elemental armor drops from monsters
  • Mailbox gifts show plus color and looted red border
  • Added more potions with buffs
  • Outlaws – criminal NPCs that spawn in random places
  • PC: Overweight icon added below hit info
  • Respawning monsters have chance to come back in multiples
  • Gathering tradeskills have a chance to summon a monster

Gameplay Changes

  • Bow/Crossbow target only removed when PvP
  • Plussed weapons and armors get enchanting level plus a modifier
  • Elemental weapons more scaled towards elemental damage
  • Beginner weapons received from quest gives cannot be plussed
  • Mele attack stat bonus linked to weapon class (i.e. strength for axes, blunts, swords)
  • Corpses can be looted at 2 minutes and cleaned looted at 4 minutes
  • Corpses last for 8 minutes until they disappear – stuff no longer drops to ground
  • Nerfed food and tomes a bit
  • Adjusted item weights
  • Line of sight updates for buildings and mountains
  • Uber daily rewards quantity multiplier reduced

Bug Fixes

  • Ground moves can only move within player reach
  • Tradeskill spots not respawning if two players take last resource
  • Daily quests could reward 0 quantity items – thanks FatAdam
  • Enchanting button enchants first weapon/armor of that enchanting level
  • Hopefully fixed edge case ability to duplicate weapons, armors, items
  • Inspect and equip requirements fixed for weapon and armor
  • HUGE DB weapon/armor/item cleanup and optimized error checking
  • PC: Corpse window was not showing last row
  • Auto crafting turned off when using regular create buttons




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